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Thread: [f9/AS3] First demo and thoughts..

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    Senior Member chriserrorplain's Avatar
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    [f9/AS3] First demo and thoughts..

    So, finally got some spare time to install Flash9Alpha and have a blast at it.
    Now, I personally, have never ever liked Macomedia's previous attempts at OOP languages, I never saw the point in trying to make Flash read and compile like JAVA, as that's not what made flash so successful in the first place (more advanaced code structures just lead to more expensive development in my opinion). So I was mucho scared about trying to do some AS3, but then I discovered much to my joy, that there seems to be no need...or am I missing somehting?

    I made this demo :
    http://www.errorware.co.uk/lab/as3/particles001.html
    [EDIT]
    just added a version with mooore particles
    http://www.errorware.co.uk/lab/as3/particles002.html
    [/EDIT]
    nothign special, just some particles, not optimised at all, but seems to run faster than any previous version of flash could have AND it's all written procedurally. Now I don't want to get into an argument abotu why I should code OOP, I make games, only games and have devleoped my system of making them over years and am happy. But am I mssing somehting, I was led to belive that iw ould ahve to write everyhting in classes and packages to access AS3, but it does not seem to be the case to me....

    anyone want to tell me what I am missing?

    Christophererror
    Last edited by chriserrorplain; 08-14-2006 at 02:32 PM.

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