Hi all,
first of all: sorry for my english, but I am not an english native![]()
I am working now with 3DFA for almost 2 weeks. I watched the great tutorials from blanius and learned a lot. But I stuck with the collision detection.
In his example, blanius uses a square and a circle (standard objects of 3DFA). But what if you have to use non-standard objects. For example an object formed like an aircraft. In my case I used an object shaped like an UFO. Therefor I "painted" the UFO with the bezir curve funktion of 3DFA. So far so good
But the collison detections is not working correctly with this. The collision is detected to early. So the UFO explodes before the other object optically hits the UFO.
I hope you understand what I am trying so hard to explan![]()
Has somebody a solution for my problem?
Thanks in advance.
Greetings
zeiger




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