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#1 |
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Steve R
Join Date: Jan 2005
Location: Leicestershire,UK
Posts: 195
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can the flex 2 debugger be used with KM?
Hi
I am playing with the free Flex 2 SDK and it contains a flash player with a debugger. Has anyone any thoughts on whether this could also be used to debug a KM swf? The first hurdle is that the swf needs to be saved with debugging turned on It would be cool though..... Steve |
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#2 |
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up to my .as in work
Join Date: Dec 2004
Posts: 4,364
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What's up Steve. Hate to see this sit so....
I'm going to guess no. Koolmoves never supported AS2 types which were even less strict than AS3 runtime types are (preserved) so I'm sure the Flex debugger not only expects AS3 it will see all untyped code as a runtime error and is rigid on this for very important reasons. AS1: var foo = "Hello World"; AS2/AS3: var foo:String = "Hello World";
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KM-CODEX - Resources for Koolmoves Users in-R-tube Free YouTube Search-View-Retrieve Tool made With SWF Studio & Koolmoves 7 Last edited by Chris_Seahorn; 12-12-2006 at 02:46 AM. |
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#3 |
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Steve R
Join Date: Jan 2005
Location: Leicestershire,UK
Posts: 195
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It was worth a throw....
Ta Steve |
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