Hi!
Need help!
I have 114 drag movie clips (one on other, overlapping movie) on the same frame. By clicking a button (on the same frame) 7 movie clips (randomize) should be visible and active to drag. Those movies that are in front are active and I can drag them, the other are visible but can not be drawn. I have used the function swapDepths(20) but it doesn’t help me.
Here is my button script:
Code:on (release) { _root.gift._visible=false; stopAllSounds(); // with drop I mean drag. drop1._visible = false; drop2._visible = false; drop3._visible = false; drop4._visible = false; //------//---------- drop113._visible = false; drop114._visible = false; var rndnum1 = Math.floor(Math.random() * 114) + 1; var rndnum2 = Math.floor(Math.random() * 114) + 1; var rndnum3 = Math.floor(Math.random() * 114) + 1; var rndnum4 = Math.floor(Math.random() * 114) + 1; var rndnum5 = Math.floor(Math.random() * 114) + 1; var rndnum6 = Math.floor(Math.random() * 114) + 1; var rndnum7 = Math.floor(Math.random() * 114) + 1; var tong1 = this["drop" + rndnum1]; var tong2 = this["drop" + rndnum2]; var tong3 = this["drop" + rndnum3]; var tong4 = this["drop" + rndnum4]; var tong5 = this["drop" + rndnum5]; var tong6 = this["drop" + rndnum6]; var tong7 = this["drop" + rndnum7]; tong1._visible = true; tong2._visible = true; tong3._visible = true; tong4._visible = true; tong5._visible = true; tong6._visible = true; //_root.swapDepths(tong); //this.tong1.swapDepths(20); }




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