http://playerio.com/

If any of you can remember the Multiplayer API from Nonoba a while ago but never gave it a spin because of its whole forced-lobby thing, this could be the thing for you.
Quote Originally Posted by http://playerio.com/
A powerful and easy to use foundation for building online games.

Player.IO makes it easy and fun to build scalable web games, by providing easy to use services game developers.

We're focused on making the jobs of dedicated developers easier, by providing tools and services that are very easy to use, yet also flexible enough to be used in a wide variety of ways.

Player.IO is built on a strong foundation: the first version of our game server and other technology was put in production in 2004, and has since been used for a lot of games both commercial and open-source and to drive the backend of www.nonoba.com, a social gaming community for flash games.
At the moment it's completely free to use but, even when the beta period is over, you can still have up to 500 concurrent users at once without having to pay - way more than enough if you're just toying with the concept.

I've just started toying about with it and so far it's looking pretty decent - much more flexible than before and not having a forced lobby makes it a sweet deal.

Yes, I do realise how big of an advert this seems but meh - MP used to be asked about quite a lot here so I don't think it can do any harm.


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