something always go wrong..

But it's probably cause i'm using Ill 9, and i don't know if it is supported, i keep getting an error message saying file not recognized, so i always have to take it down to ill 8 and then import. But then the damn rendering is too much for my computer to handle, after hours of rendering it is stuck on frame 2, and i get an error message saying not enough memory. I guess 64 megs of ram, and 500megs of specifically alloted virtual memory won't cut it. And all it is a 40 frame rotating logo, with 6500 polygons (that's not much considering it's supposed to handle up to 30,000).
Okay now TheMatrix has tired it out for me on PIII and he can't seem to get it to work either, same problem it gets stuck at frame 2

So does anyone from erain or somewhere wanna help me out and try and render the files for me, from swift 3d files, to .swf files??

here are the links for the files I need converted, they can be sent back to me at [email protected]

http://olympia.fortunecity.com/torvill/581/zigzag04.zip
http://olympia.fortunecity.com/torvi...ght45deg05.t3d

Thanx... looking forward to someone helping me out... remember to email them back at [email protected]

My regards,
Sticks
(Note orginally posted in the 3D board)