How would I use buttons to reverse a Kool Moves animation?
What I want to do is make a mock panoramic field that is
moved "left or right" when the user clicks on a button.

I think I could make an animation of the field moving to
the right. Then, use buttons for left and right movement.
The right button will play the animation when clicked.
The left button will play the animation in reverse when
clicked. Finally, when mouse out on the buttons the
animation will stop on current frame.
Now, what I need is, to be able to reverse play an
animation/movie made in Kool Moves. Is this possible?
Doc'Ree

[Edited by docree on 02-11-2001 at 12:25 AM]