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  • FLASHPULSE's Avatar
    08-16-2022, 11:14 AM
    FLASHPULSE replied to a thread Ruffle Flash Player in Koolmoves
    Got the FlashPulse website back up. Well the flash version anyway. Minor issues with Ruffle are... 1.) HTTP text links don't seem to work but...
    1 replies | 67 view(s)
  • FLASHPULSE's Avatar
    08-16-2022, 08:55 AM
    I just wanted to point this out for those who do not know but you can still create and export SWF / Flash media in KoolMoves and upload it to your...
    1 replies | 67 view(s)
  • Bob Hartzell's Avatar
    08-14-2022, 11:35 AM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    It does. It is set in both products to High DPI Aware. It creates an entry in the manifest.
    16 replies | 429 view(s)
  • FLASHPULSE's Avatar
    08-13-2022, 08:24 AM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Visual Studio doesn't have a "DPI Awareness" option/feature?
    16 replies | 429 view(s)
  • Bob Hartzell's Avatar
    08-13-2022, 07:56 AM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    There are hundreds of icons. Many of them are part of large horizontal images (kind of like sprite sheets). I changed the settings in Topaz Gigapixel...
    16 replies | 429 view(s)
  • FLASHPULSE's Avatar
    08-12-2022, 04:09 PM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Do you need new icons created? How many do you think there are in total?
    16 replies | 429 view(s)
  • Bob Hartzell's Avatar
    08-12-2022, 01:11 PM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    I have made some progress. I have tried about half a dozen upsampling methods to increase icon size by 2X. Nearest neighbor might be the best. I have...
    16 replies | 429 view(s)
  • FLASHPULSE's Avatar
    08-11-2022, 03:31 PM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Agreed. That's a lot of work. :scared:
    16 replies | 429 view(s)
  • Bob Hartzell's Avatar
    08-11-2022, 02:50 PM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    I think this is the first time in about 20 years that Remus has expressed any compassion for me!
    16 replies | 429 view(s)
  • necromanthus's Avatar
    08-11-2022, 01:42 PM
    necromanthus replied to a thread High DPI Display in Koolmoves
    Yes, that height=1824 pixels is almost double compared to FHD (1080px). You need to scale up everything (buttons and text) with 80-100% to look...
    16 replies | 429 view(s)
  • FLASHPULSE's Avatar
    08-11-2022, 12:44 PM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Sounds good Bob, no rush. But yes, with higher resolutions on the rise, it is inevitable. If you create a small test in KoolMoves or KoolShow...
    16 replies | 429 view(s)
  • Bob Hartzell's Avatar
    08-11-2022, 11:15 AM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    I can, with considerable effort, bump the text size. I will have to inspect/fiddle with each dialog box (probably about a thousand). I will also...
    16 replies | 429 view(s)
  • FLASHPULSE's Avatar
    08-11-2022, 08:11 AM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Good morning Remus! It's a Microsoft Surface Pro 7. Res is 2736 x 1824 at a DPI of 225%. It came at 200% DPI but I had to bump it a bit.
    16 replies | 429 view(s)
  • necromanthus's Avatar
    08-11-2022, 07:52 AM
    necromanthus replied to a thread High DPI Display in Koolmoves
    What's your laptop screen resolution? At this moment, KoolMoves looks good on any resolution from 1280x720 to 1920x1080. I know there're 4K laptops...
    16 replies | 429 view(s)
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