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  • Bob Hartzell's Avatar
    08-14-2022, 11:35 AM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    It does. It is set in both products to High DPI Aware. It creates an entry in the manifest.
    16 replies | 413 view(s)
  • FLASHPULSE's Avatar
    08-13-2022, 08:24 AM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Visual Studio doesn't have a "DPI Awareness" option/feature?
    16 replies | 413 view(s)
  • Bob Hartzell's Avatar
    08-13-2022, 07:56 AM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    There are hundreds of icons. Many of them are part of large horizontal images (kind of like sprite sheets). I changed the settings in Topaz Gigapixel...
    16 replies | 413 view(s)
  • FLASHPULSE's Avatar
    08-12-2022, 04:09 PM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Do you need new icons created? How many do you think there are in total?
    16 replies | 413 view(s)
  • Bob Hartzell's Avatar
    08-12-2022, 01:11 PM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    I have made some progress. I have tried about half a dozen upsampling methods to increase icon size by 2X. Nearest neighbor might be the best. I have...
    16 replies | 413 view(s)
  • FLASHPULSE's Avatar
    08-11-2022, 03:31 PM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Agreed. That's a lot of work. :scared:
    16 replies | 413 view(s)
  • Bob Hartzell's Avatar
    08-11-2022, 02:50 PM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    I think this is the first time in about 20 years that Remus has expressed any compassion for me!
    16 replies | 413 view(s)
  • necromanthus's Avatar
    08-11-2022, 01:42 PM
    necromanthus replied to a thread High DPI Display in Koolmoves
    Yes, that height=1824 pixels is almost double compared to FHD (1080px). You need to scale up everything (buttons and text) with 80-100% to look...
    16 replies | 413 view(s)
  • FLASHPULSE's Avatar
    08-11-2022, 12:44 PM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Sounds good Bob, no rush. But yes, with higher resolutions on the rise, it is inevitable. If you create a small test in KoolMoves or KoolShow...
    16 replies | 413 view(s)
  • Bob Hartzell's Avatar
    08-11-2022, 11:15 AM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    I can, with considerable effort, bump the text size. I will have to inspect/fiddle with each dialog box (probably about a thousand). I will also...
    16 replies | 413 view(s)
  • FLASHPULSE's Avatar
    08-11-2022, 08:11 AM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Good morning Remus! It's a Microsoft Surface Pro 7. Res is 2736 x 1824 at a DPI of 225%. It came at 200% DPI but I had to bump it a bit.
    16 replies | 413 view(s)
  • necromanthus's Avatar
    08-11-2022, 07:52 AM
    necromanthus replied to a thread High DPI Display in Koolmoves
    What's your laptop screen resolution? At this moment, KoolMoves looks good on any resolution from 1280x720 to 1920x1080. I know there're 4K laptops...
    16 replies | 413 view(s)
  • FLASHPULSE's Avatar
    08-10-2022, 04:08 PM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    I've done them at double size. I guess one day, with 8k monitors, they may be even larger one day.
    16 replies | 413 view(s)
  • Bob Hartzell's Avatar
    08-10-2022, 03:52 PM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    How much larger do the icons need to be? I use Visual Studio with Microsoft Foundation Class C++.
    16 replies | 413 view(s)
  • FLASHPULSE's Avatar
    08-10-2022, 08:26 AM
    FLASHPULSE replied to a thread High DPI Display in Koolmoves
    Windows on its own doesn't do a great job of controlling/scaling DPI, be it text or image. In PureBasic I have to enable DPI in the compiler options...
    16 replies | 413 view(s)
  • Bob Hartzell's Avatar
    08-10-2022, 06:35 AM
    Bob Hartzell replied to a thread High DPI Display in Koolmoves
    I think the only way is for the application to provide the option to use larger icons. That would mean recreating many hundreds of icons -- a...
    16 replies | 413 view(s)
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