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  1. angle problem
  2. horizontal drag and bounce
  3. hexagon
  4. dynamic scroller that snaps to even pixels?
  5. help with a simple calc
  6. ai is hurting my head
  7. Eyes
  8. Trigo bug??? Couldn't be...
  9. Argh,,, Degrees and radiuses...
  10. [HELP] The final (not quite) product
  11. Elliptical Swarming
  12. Length of Arrow
  13. HELP REQUIRED! please (gas calculator)
  14. Rectangle about a line of two points
  15. Adding A Grav Force to "Asteroids" gameplay
  16. Coordinate geometry sucks ass...
  17. Calculating area of an irregular shape?
  18. Reverse Gravity?
  19. Locating a point on a line?
  20. Finding just the + or - value of a number?
  21. Rotation and deceleration?
  22. [help] Buoyancy-enabled
  23. make a button move a MC up/down it's y axis
  24. [help] Jump phyisics
  25. Angle calculator
  26. parabolic change in movement speed, acceleration-decelleration
  27. Whip Motion
  28. draw beizer from one instance to another?
  29. Floating point round off error
  30. 3d z-indexing
  31. Help with scripted menu?
  32. Download Here
  33. calculator issue...need desperate help..PLEASE
  34. Scrolling movie clip on the y axis inside specific area.
  35. Chaos / Fractal Query: is it possible to model the Lorenz Attractor in Flash (5)?
  36. 3D clipping
  37. detecting obtuse angles
  38. Rectangle placement algo ?
  39. Need Help with Physics Calculation Script
  40. circle drawing
  41. Wind?
  42. Help creating circuit simulation
  43. balls bouncing of transverse bounds
  44. Cosine function to find angle of robots arm for my game. EASY?!
  45. Does anyone know this one?
  46. looking for an interesting relatively difficult projectile motion question
  47. velocity value between 2 fixed points - trajectory
  48. Height and Width
  49. Finding position on curve?
  50. How to draw the MovieClip shape ?
  51. [help] are of polygon code
  52. Custom Tsunami Problems... any ideas?
  53. 4x-2b=6xa-16 solve for x
  54. Rotation (under control)
  55. What is a Vector?
  56. math.atan2 help needed imdtly
  57. Two centers of gravity
  58. Timer in flash
  59. Math help
  60. quadratic
  61. getting length (image attached)
  62. Simple Gravity
  63. Trig in 3D Rotations?
  64. Physics Help!
  65. [Resolved] Grid Maths Problem
  66. Rotation problem
  67. Gravity & vectors
  68. Another rotation problem
  69. PHYSICS help!
  70. Physics again! really lost
  71. Frame independant collisions
  72. 3d depth of field
  73. gravity
  74. Roulette System
  75. arc through 3 points issue
  76. arc through 3 points issue
  77. Quick math question/riddle
  78. randomization
  79. Alright, PHYSICS time...
  80. Don't know where to Start!!
  81. best method for 3D- transform of planar grouped vertices
  82. Rotation Equations've Got Me Stumped
  83. specific gravity...please help me out someone
  84. Decent gravity with bounce
  85. frame rate idependant motion
  86. how to copy that a bouncy bubble effect
  87. Please HELP (3d Rotation)
  88. PHYSICS Help ASAP
  89. chain effect connecting 2 mcs? Help.
  90. calculating BezierCurves
  91. does anyone know how to define the size of a vector graphic in actionscript?
  92. [HELP] Lines
  93. ellips formula
  94. Proportions
  95. Actionscript to Lingo
  96. Problem With Future Value
  97. simple math with .txt variables
  98. Simple Graphing Calculator
  99. help with elasticity
  100. Natural Resonance
  101. Physics n' stuff
  102. magnetism?
  103. Focus of Parabola
  104. Trigonometric menu..
  105. Direct IK mess .. help ??
  106. Best place to learn Maths and Physics
  107. Physics Help:Pressure/fulids
  108. Intersection of point and line
  109. where to learn math and physics???
  110. Triange Side Lengts to anles
  111. Math and scaling
  112. Restricting angles in IK
  113. 2 subjects in one (calculator)
  114. sin, cos, collision and accurate bounce off
  115. Purely Hypothetical Physics question for a paper I am submitting
  116. unit circle
  117. Realistic Bounce Off a Slope
  118. calculate angles in right triangles - urgent
  119. Binary Converter
  120. generic rounded values
  121. simple point gravity
  122. fake chain physics
  123. some development problems and ideas to do with a game i am currently trying to make?
  124. rotate text in spiral
  125. dynamic angle between 3 points
  126. rules regarding perspective of an orbiting 'sphere'?
  127. 3D Game
  128. Distance from boundry
  129. Sorry I know it's dull ... separate colliding circles!
  130. Math (Trig) Help
  131. simple, basic math, need help
  132. Pseudo 3D scaling driving me nuts
  133. math to rotate the axis of rotation of an object
  134. Round (Runden - Extended Prototype and Class)
  135. math code
  136. Help with psuedo 3d interface
  137. Simulating chasing an object
  138. 100% of Stage
  139. Script path of bullet
  140. Where's the delay()? Please help!
  141. Infinity, experience based level up system [HELP]
  142. trig formula
  143. Drawing a path circle with actionscript and trigonometria
  144. need help calculating point based on angle
  145. Trigonometry
  146. Deceleration over a distance
  147. formular for *skewed* ellipse motion
  148. Calculating speed of scroll...
  149. 3D trigonometry question - Experts??
  150. orbiting text script
  151. 3D Box trigonometry question
  152. Math.atan && Math.atan2
  153. Help me with this Game...
  154. Inverse Kinetics
  155. Math.sin() problems
  156. Turn multidimensional array into string and then back?
  157. Bounding box of a rotated ellipse ??
  158. Movement on circular path(angled!)...
  159. The Best Way to Learn Special Relativity
  160. scaling background image.
  161. Scorched Earth help (Vectors and such)
  162. EqWorld - The World of Mathematical Equations
  163. recalculating center while scaling
  164. Henri Poincaré Discovered Special Relativity, not Albert Einstein
  165. The largest Math-resource site in the world
  166. Rigid Body Dynamics
  167. f(x) = x^(2x+2) . Help. How do i find the inverse function?!
  168. Percent Chance of something happening.
  169. formula for a die with different and changable sides
  170. Curve addition (FFT)
  171. calculate biggest number
  172. toothpick bridge
  173. soem explanation please, quadratics
  174. trajectory,help?!?!
  175. hi me again
  176. [help] Length of a Bezier Curve
  177. question about the mouse sensitive
  178. Bowman .fla?
  179. Everything related to angles in flash
  180. [HELP] Directions
  181. rope and swing.
  182. Calculate tangents on a cirkel from a point...
  183. path?
  184. Orbital Mechanics
  185. the howto on calculating a cirlce / line collision
  186. Help with x position function please
  187. ragdoll..AGAIN .fla included
  188. Back Face Culling - Dot/Cross Products
  189. Algorithm Project
  190. Comparing points??
  191. Help on my "jumping" problem. Check my work :)
  192. Ok, my center of mass problem...
  193. Inertia Tensor from 3D Mesh data
  194. Verlet Physics Engine for flash
  195. Guide My Interests (those with time) :D
  196. sorting data from an array
  197. Angles what direction is 0 degrees?
  198. question on moving an object away from a point
  199. Gymnastics and torque
  200. Calculating size of a thumb drag bar
  201. Rope question again.
  202. Smooth Zoom and Dragging Object Question (Fla file attached)
  203. Drift Physics
  204. Pendulum thingy
  205. anyone recall this source file?
  206. Locality and Non-locality in pure Mathematics (1)
  207. collision response from verlet
  208. sparking some interest
  209. Verlet Angle Constraint Troubles
  210. Dynamically push objects.
  211. calculator help
  212. Throwing an object
  213. Damage Calculator
  214. Advanced Bezier Q: solving vertices
  215. Ballistic trajectory: (eg. Tanks / Scorched Earth) -- Any examples or help?
  216. [Show] Verlet Object stacking
  217. Bunnies!!..oh yea, physics too
  218. Particle Question: how to attach...
  219. Accurate Bouncing Off An Angled Surface
  220. Cos-1 ??
  221. Converting physics to actionscript
  222. Calculating deceleration
  223. Speed
  224. Physically realistic swimming (sine waves?)
  225. Moving with angle
  226. hanging string?
  227. how user put math function and flash use it
  228. Please help. I can't do it!
  229. Please help. I can't do it!
  230. cool video
  231. Moving imported images on an angle
  232. Possible Verlet assistance in Flash 8!
  233. [disc][help] Mandelbrot set
  234. Did I define this code right?
  235. image wheel
  236. Angle between three points
  237. Rag doll physics
  238. Separated Axes Theorem
  239. Flash 6 to Flash 8 actionscript change
  240. Finding slope on a travelling wave
  241. shortest way more than 2 points
  242. Drag items into a target zone - shrink old items
  243. Predictiing the future... Double Slit Experiment
  244. Clip on edge of circle
  245. pinball physics
  246. 2D Point Within a 2D Triangle
  247. Help me I suck at math
  248. trajectory help
  249. Variable percentage (is this right?)
  250. Help with spiral trajectories