PDA

Click to See Complete Forum and Search --> : Math and Physics



Pages : 1 2 3 [4] 5

  1. wriggling?
  2. Oh I wish i remembered trig stuff
  3. i want to understand
  4. Uniting 26 equations under one flag
  5. 3d planter - user resizes
  6. calculating frequency
  7. anyone recomend a good book
  8. Charracters A Random In Random Numbers
  9. stacked fraction
  10. Question about a field of physics.
  11. Bezier curves
  12. rotational maths
  13. tweens that are not straightline
  14. Rigid Body Dynamics (collision only)
  15. Picture alpha using mouse angle problem. Math Whiz Needed.
  16. [Show] S.A.T polygon collisions
  17. [show] Verlet Physics: Bunnies & beyond
  18. [show] Physics gameplay idea! (movie :-) )
  19. Car Skidding mini-tutorial
  20. how do sin/cos work?
  21. Endorphin for free!
  22. Yes!!! Flash player 9 is AMAZING
  23. Would this pass as a Bezier curve?
  24. [Help] Interpreting Math Equations
  25. MS Excel function on probability assistance, please?
  26. Methods of collision
  27. calculating area of map being viewed
  28. Star Wars Text Effect.
  29. Help with simple math
  30. Ball drops through the floor.
  31. The Archimedian Spiral.
  32. Bouyancy Help
  33. Curved graph in flash - possible or not?
  34. First official AS3 Fisix Engine demo
  35. Gradient Formulas
  36. Collision
  37. 3d perspective field?
  38. Flade
  39. Verlet alternatives?
  40. Throw a object....it slides...then comes to a stop
  41. ragdoll physics
  42. Object Optimization Within Fixed Space
  43. just a simple 3D question
  44. Making a Bezier Curve?
  45. Accleration with frames
  46. The Flash Fisix Engine..as seen on TV :)
  47. Rotating a ball to match ball movement. Squish too
  48. Adding forces, gravity and rotation to a plane?
  49. excess notation
  50. Number Finder
  51. Slowly transforming a line
  52. 3D Circles
  53. learning some trig....
  54. A flash physics website that might help people
  55. help me im a math idiot
  56. panning
  57. adding gravity?
  58. Verlet Integration (Physics)
  59. Silde downwards a surface
  60. Help with Signals and ICA
  61. Please Help Meeee
  62. getting the ground position in 3D
  63. I would like to get this effect...
  64. Mean Median?
  65. help me with ratios and rectangles
  66. Force directed graphs
  67. Cool physics app
  68. [F8] Problem finding torque at point of collision
  69. pluggin time into Verlet intergration?
  70. Ball bouncing inside a circular surface
  71. Calculating Time to Reach Point While Constantly Accelerating
  72. Help
  73. 1e+018
  74. Is this a good probability formula?
  75. simple trigonometry question please help
  76. Bike game
  77. Simple question??
  78. ball hitting a slope
  79. Spring attached to Object
  80. using beziers for collision detecton?
  81. Physics Actionscript - Help Please
  82. Fisix!!? Please release.
  83. Programmatic radial blur?
  84. Moving ball collision with stationary ball
  85. Question on Gases
  86. Calculate coverage of beam angle at given distances
  87. Setting curve boundaries for moving objects
  88. Fisix Engine Released!!!
  89. Rigid Body Question
  90. New Fisix Demo - Blobs
  91. Logarithm problem
  92. Wall Collision, Not Working?
  93. New Kind of Physics Object
  94. ragdoll physics source & swf library
  95. where will it bounce?
  96. terain
  97. Inviting you to the Flash Fisix Community
  98. can someone help me to create a ball rotation?
  99. transformation matrix
  100. 3D question
  101. [disc]ball Physics Engine
  102. [RESOLVED] Exponential math thingy
  103. HELP!! Pinball game
  104. [RESOLVED] Math game HELP !
  105. Flade skinning?
  106. math formula help
  107. Better space ship movement
  108. [help] Circle Problem
  109. General Trend
  110. verlet and stiff springs
  111. Help with 3D camera motion
  112. Help with a crc32 implementation
  113. Bouncing away from object on collision?
  114. How can I determine if four points form a rectangle?
  115. bouncing ball pong sort of thing
  116. Imaginary and complex numbers
  117. Jumping.
  118. Integration, using a parabola to generate skewed random results
  119. Ball collision - hitTest based?
  120. jumpTo()?
  121. Variables: adding a variable to another set of variables
  122. help!
  123. How to make these balls
  124. swf Vs scene
  125. malleable rigid polygonal physics?
  126. Determine angle between 3 points.
  127. [Help]Quadratic equation solution [F8]
  128. Generate parabola?
  129. Line Tangent to a point on a Sine Curve
  130. angular momentum?
  131. Hyperbolic functions
  132. Maybe this parabola is easier
  133. Plot two more points on parabola
  134. Geometry
  135. Setting angle between points
  136. Interecting Lines X1,Y1, X2,Y2
  137. Help with converting mouse points(x,y) to 3d(x,y,z)
  138. Problem with IK and Physics
  139. [RESOLVED] Actionscript 2 fisix/physics engine
  140. Physicsdev Blog - AS3 Physics and Games
  141. Throwing Multiple Movieclips
  142. Learn about verlet intergration?
  143. Set rotation within a range
  144. End point of line after rotated at some angle
  145. Real estate web site article submission
  146. Distance between a point and a line?
  147. Fast, Accurate Collision Detection between Circles or Spheres
  148. Digital Art
  149. 2D Rigid Bodies
  150. adding up/down buttons to a scrolling movieclip
  151. How to do a translation after a rotation?
  152. Please help me out
  153. find interest rate of an annuity?
  154. Spacing by interval and slope
  155. [Help:F8]
  156. New Fisix Engine Features
  157. [Need Help]
  158. sophisticated physics engine
  159. rotational, translational momentum and torque
  160. [help] making a Fisix skeleton move
  161. Flade Abstract Tile
  162. [MX]Wind Simulation
  163. Button play random layer animation?
  164. [f8] Making a scrollbar resize relative to the length of the content
  165. Random location but organized?
  166. [MX04] Ragdoll Engine - Need Help
  167. given a number so forumla to use
  168. number with decimal places, decimals only needed
  169. Line on Line Collision
  170. Quadratic vector extrapolation
  171. Spherical collisions in 3d space (3d floating pool)
  172. [RESOLVED] Angle from 0,0 to x,y
  173. steering behaviours
  174. Random Calculations
  175. Comcastic Puppets
  176. Gravity Swaying?!
  177. Ball-Line intersection
  178. Sliding mc's in parabolic fashion, almost there!
  179. Drag & drop rotation with centre of gravity
  180. simple ball physics giving me edache
  181. Tangent lines
  182. Fractions
  183. contact point force calculation
  184. Get the % of a Constant based on Variables...
  185. X & Y coordinates from grid
  186. Need some good advice on how to start...
  187. Trig: Have angle & hypot need x&y
  188. line - square collision / reaction
  189. Math.Random Upper and Lower Bound
  190. [MX] Number array
  191. bezierCurve problem
  192. How to determine point x,y between two points?
  193. Maths pixel font?
  194. code for great circle?
  195. Branden Hall L-system AS2 classes
  196. new and full moon dates
  197. New Game (Physics) Dynamics port
  198. Equation for x/y coordinates - to display MC in rows/columns
  199. Rotating and new positions for mcs
  200. [DEMO] Spring Rain
  201. Lookin for a Math Game
  202. why wont ball stop?
  203. simple division calculation
  204. Modelling particles in molten metal
  205. need help with weapon system
  206. Using Algebraic Equation in Flash
  207. Simple Math tutorials
  208. Zooming Maths
  209. rotation property rounding error
  210. Learning Math
  211. Car game
  212. Particle fountain, gravity and repulsion
  213. Tilting problem
  214. Bouncing Ball inside circle, math check needed!
  215. Circle physics
  216. Circle physics
  217. Tweening along the path
  218. stable gravity integration?
  219. Flash Physics with slopes
  220. Return true if a point is within a quadrilateral.
  221. efficient collision detection
  222. Flocking hell!!
  223. Is this model doable in Flash, while still being viewable over the internet?
  224. Deterministic Floating Point
  225. Moving ball between two points... atan2?
  226. 3D collisions
  227. Flade - Couple of Questions
  228. how can I make a ball that my character shoots to the wall bounce?
  229. Trouble with line collision
  230. as3 mathmatic help!
  231. Need some help with acceleration and velocity
  232. Rounding a variable
  233. Only rotating a clip upon key press
  234. who can help me
  235. in Physics
  236. say your own opinion
  237. Pls, pls could someone help with my maths game
  238. rigid circle
  239. Angle calculation but a different approach
  240. atan + multiple instances of a movie clip
  241. how many decimal places are enough for sin, cos
  242. RPG Math Calculations
  243. Exponential Calculation
  244. Need help with my physics app (AS 2)
  245. Tesellations creating dynamically
  246. Different sized tiles auto fill grid ??? Brain Hurts.
  247. Calculating a predicted hit
  248. Maths + lack of sleep = Need help please
  249. A ball that hits a slanted area (e.g. slope)
  250. Any FOAM experts?