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  1. Welcome
  2. Pythagoras Theorem
  3. Hello to everyone
  4. Nifty 3D calculator
  5. random motion
  6. accelerate
  7. [Resolved] Bounce Angle
  8. limit the decimal cases
  9. Repost: Protos
  10. REPOST: MassCollision Detection 1 vs 3000 MC
  11. [Resolved] [Resolved] REQUEST: Billiard balls phisics...
  12. cAlCuLaTor
  13. math and rollerblading
  14. Image Scroll- Accell and Deccel
  15. 300.000 members hate Math heh ?
  16. help with trignometry in flash
  17. Is there an Idiot's/Beginner's guide to math in Flash
  18. Drawing Conics
  19. Finaly ..... Congratulation
  20. Advice requested: Actionscript concepts in creating ball game
  21. Angles
  22. 3D Z-Buffering ?
  23. Balls
  24. Cos and maths in creating a ball game
  25. 3D
  26. Plotting graphs
  27. What's your level?
  28. Bouncing objects off a wall.
  29. script generated button instances
  30. Calculating largest "open" rectangular area?
  31. random motion comes to a stop
  32. Brain Food?
  33. Script run slower as movie progress?
  34. My horsies need help
  35. rotation delay
  36. restricting random
  37. decimal cases
  38. a real hitTest ?
  39. trig help
  40. problems with sin and cos
  41. Symbol Swapping???
  42. Rotation....
  43. bit 101
  44. acceleration problem
  45. Z-axis movement in sports game: Help requested
  46. equation solved. how to?
  47. Updated Collision Equation
  48. Decimal Places
  49. help deadline approaching
  50. From Zero to hero
  51. Simple Math?
  52. Trig
  53. Some physics problems i'm stuck on
  54. Parabollic path in flash?????
  55. to learn maths???
  56. Xurion_Flash_Man ??? or other people that know about math
  57. [Resolved] [Resolved] [Resolved] [Resolved] [Resolved] [Resolved] [Resolved] [Resolved] Distance Bet
  58. Motion
  59. Adding some numbers with flash problem, please help.
  60. Cartesian coordinate...
  61. Friends of ED book on math
  62. monthly payment fomula
  63. Simple Pendulum
  64. math in timeline animation
  65. Bezier type tool
  66. hows this done
  67. superball
  68. Layering effects on Performance..
  69. math calculation relative
  70. Smooth motion
  71. 3D reverse equation
  72. Math -- Multiplication Help -- You know this stuff
  73. decimal issue....
  74. in need of some skilled math/physics coders
  75. Hello guys, I need help making a counterdown
  76. i need a teacher(s)...
  77. Help drawing a line between two points
  78. Calculator & Decimal Place Help Needed Please
  79. Need Major Help!
  80. isometric rotation
  81. mm, cm, in to pixel conversion
  82. need some trig help (I think)
  83. Automated steering Behaviour
  84. Circle Vs. Circle
  85. Rebounding from a sloped surface
  86. pin ball flippers---how? (mine are crap!)
  87. Break out anyone?
  88. Cool Application
  89. TAN-1
  90. Srolling with a Mouse Wheel
  91. Problems with 3D calculations
  92. help with pinball flippers..anyone?
  93. Partial Circles, 8 curveTo's instead of 4?
  94. Electronics
  95. drawing sine curves w/ curveTo() or lineTo()
  96. area of a triangle??
  97. graphs
  98. The art of the
  99. permutations
  100. to the power of
  101. rotated rectangle
  102. co-ordinates
  103. i gotta math problem
  104. Lemon Aid Please...
  105. Acceleration and Decelleration...
  106. combining deacceleration & elastic movement
  107. Wire Frame
  108. Force and Energy question
  109. Energy Transfer
  110. ball collisions
  111. graphics / art guy need code partner
  112. unbalanced forces
  113. 2d ball collision physics project / need help!
  114. Graph generator
  115. cubic equation question
  116. Realistic breakout collisions
  117. Flag wave effect help
  118. dynamic text and speed
  119. Fractal Trees
  120. Optimization Problem
  121. please help me
  122. coords of a rotated rectangle
  123. spiral that grows by 1.618
  124. atan2 ?
  125. atan return value in degrees
  126. Mortgage Calculator
  127. Pythag Therum Question
  128. matrix: just a dream?
  129. Fractal Based Terrain - how would you attempt it?
  130. bouncing on a trampolene
  131. Dynamix area defination
  132. movement grid---finding all possibilities
  133. sliding menu query
  134. Mathmagicans
  135. scripting 'real' movement
  136. trigonometry good tuts
  137. ohms law
  138. Flash Book (opensource) : Help Wanted
  139. duplicating a movie clip round a circular path
  140. vehicle suspension
  141. New web site with free math resources for young children. Any comments?
  142. divide
  143. how do you put a never ending decimal into a fraction?
  144. math help -please
  145. Beziers
  146. Pixel Dimensions
  147. dynamic resize menu:http://music.newyork-tokyo.com/
  148. Simple addition..Why wont this work?
  149. Turning page
  150. prove the identity
  151. skeletal system
  152. pong, the game can someone help me it in volves a lot of math.
  153. Trig Question
  154. college algebra
  155. dragging a clock pendulum and rotating it manually
  156. expanding a grid and maintaining proportions (MX &oop)
  157. Exporting dynamic Math to EPS
  158. Simple Random-Round function?
  159. Strange Attractors
  160. significant digits
  161. Some help on acceleration...
  162. C to AS (Car Physics)
  163. 3D Tilting maze ?!
  164. Ball bounce inside circle?
  165. Maths boffins please solve this for me
  166. Resolving Absolute Numbers in MX?
  167. board game
  168. vector addition ?
  169. Cahos and Fractals
  170. Draw a circle with quadratic bezier curves
  171. Trying to find formulas for Projectile Motion..
  172. The Amazing 2D Circle Collision
  173. Incredibly Easy Physics and Gravity!!!!
  174. dynamically drawing a graph
  175. simulating motion \ that of a swing tag - how?
  176. a vibrating spring , with code
  177. how much trig is in calculus?
  178. Formal Definition of Limit
  179. Quick problem
  180. Can anyone help with my clock problem?
  181. help ma
  182. help on interface
  183. base 10 logarithms in Actionscript
  184. Plot points software?
  185. Scroll formula
  186. raising to the nth power
  187. Trying to learn a new Chemistry concept
  188. Defining Drag Area's
  189. Random movement for a speaker
  190. Longitude and Latitude and Algebra
  191. particle explosion
  192. A Line Effect (Dont know whats its called)
  193. X x Y%=?
  194. Dynamic Shadowcasting Too Slow - Take a Look
  195. dots and lines
  196. Have an object move to a clicked location
  197. Good Books?
  198. Line Collision Detection
  199. Vectorizing Algorithm ?
  200. 8 shape loop
  201. Ball collision reaction
  202. Calculating Collision Points On A Rectangle
  203. A quicky: ax+b>c
  204. angle movement ?
  205. Supply/Demand Algorithm?
  206. 3D camera movement in Flash
  207. checking collision with math
  208. loadMovie not resetting size
  209. Make A Solar System
  210. Making a logo spin around when bouncing off a wall
  211. Here's a good one...
  212. What is....
  213. Ball Physics
  214. API lines to mouse position
  215. Tennis tournament rounds
  216. How do I set angle measure depending on x velocity and y velocity?
  217. arc
  218. more fun with gravity
  219. Car collision (thread from the games forum!)
  220. 3d world space
  221. modelling a spring (from the actionscript forum)
  222. I'm new and need a bit of help....
  223. Need a little help with a limit/trig. problem
  224. Curving
  225. nice one
  226. lost the name..
  227. Lets make a rollercoaster!!!!!! HELP me get started plz
  228. calculating next position within an orbit (f5)
  229. Angular/Translational movement problem
  230. Math~Adding wall collision to car engine script
  231. another stinking ball collision problem
  232. What is the formula for solving a perfect cube? Got a college algebra final tomarrow.
  233. Can flash draw a quartic??
  234. Bouncing
  235. adding variables for an external source?
  236. Accurate Ball Phy
  237. bouncing ball physics
  238. a sort-of calculator with one function - read inside fro more detail
  239. changing math to flash
  240. help a math retard
  241. Pork And Beans
  242. Rotating a Vector
  243. How wide can a number get?
  244. Trigonometry
  245. Rotating Globe
  246. Line Effects help
  247. Line between mouse and MC
  248. Need help /w ball bounce
  249. Basic Trigonometry: flipping an image around a Y-axis. ??
  250. Importing a matrix from a text file?