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contibj
05-09-2000, 07:08 PM
I am trying to take an animation out of 3D Studio Max and import it into Vecta 3D so I can then bring it into Flash 4 as an animation file. How would I do this? I know it has something to do with importing each frame in Max as a 3DS file, but when I bring those into Vecta, neither the animation or the materials import with it. This animation does involve text on a path, but the same problems were occuring with regular animations I've tried to import. Any help would be greatly appriciated.

*I have the full version of Vecta 3D, not a plug-in for Max.

Pope de Flash
05-09-2000, 10:46 PM
You have the "standalone" version. Vecta does not support the animation, You have to save each frame as a model out of 3DSM to make the animation. File by file. Thats why Swift Kicks butt. Regards, Bill

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