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serpent star
10-13-2002, 05:37 AM
Anyone feel like a five round match... jpg's whatever size (don't get too small though)... just use part of previous image. anything goes.

I'm kinda hoping someone who hasn't gotten a chance to play here yet could have a go at it but whatever I guess.

enjoy...

http://www.serpentstar.com/fly.jpg

BØB_49
10-13-2002, 10:55 AM
hey there serpent star ... you know I'm missing the action

I teach a class this afternoon, but I'll be able to get a volley in this morning ...
as for the week, I've been much too busy, I'll make time !


five sounds good!

serpent star
10-13-2002, 11:39 AM
sounds great... I look forward to it. Take your time if you need to though B0B, no rush.

BØB_49
10-13-2002, 02:51 PM
got a new 'puter setup yesterday ... had to just play a bit this morning
didn't have much in mind here, just some fun ...




http://www.quiknet.com/~dietrich/images/FKwaltV1.jpg

serpent star
10-13-2002, 05:50 PM
cool beans walt! I'll be back later.

serpent star
10-13-2002, 08:30 PM
Had me a bit stumped so this is a bit of a punt...

http://www.serpentstar.com/sculpture.jpg

sculpture photo came from inertia stock by J.J. Borton

BlueSamurai
10-13-2002, 09:13 PM
NICE ONE serpentstarr:D

BØB_49
10-14-2002, 01:31 AM
:applause:

nicely done serpent star !!

looks very promising

*rubs hands briskly*

yes, very nice !!

mx_kid
10-14-2002, 04:23 AM
Great stuff from you both! :hubba:

Love the size, love that last volley :mrpimp:

serpent star
10-14-2002, 05:22 AM
danke viel :mrpimp:

BØB_49
10-14-2002, 02:52 PM
http://www.quiknet.com/~dietrich/images/FKwaltV2.jpg






:D

herr_dada
10-14-2002, 03:19 PM
Geesh... Is it my impression or it's hot in here? :hubba: Great work guys!

serpent star
10-14-2002, 05:24 PM
very sweet stuff there vinny "BOB"arino.


heres a slightly lower temp return...

http://www.serpentstar.com/lights.jpg

serpent star
10-14-2002, 05:36 PM
I gotta tell ya, I'm conflicted... I know you as walt, and now with the name change, I can't decide what name you prefer... guess i should stick to bob.



:confused:


would you mind following this link and clicking on nm_series and checking out that guys images in that catagory and tell me if you know how that effect is accomplished? I would really appreciate it Bob 49.


http://www.effectlab.com/

I was trying to do something like that with your volley but I was totally stumped.

BØB_49
10-14-2002, 06:15 PM
Very fine image & nice change, excellent !!!



... Walt's just fine ... I'm not one for all tha annonimity thing ...
I blew the cover for BØB_49 on my first post ...

it was more the fact that I was very reluctant to sign-up on another board.
I actually have a BØB_49 alias over at WH ... figured those that knew me would get it ...
that was back during our first WH/FK battle ...


and basically I was only reluctant because there just is not enough time ...
I didn't even know there were such places when I found WH and the Battle Dome ... let-alone other forums ... I got so hooked there, I figure it could become a Real Problem if I didn't somehow limit myself :D

BØB_49
10-14-2002, 06:47 PM
with regard to your question, I may have an answer that will get you close...an example of my attempts (http://www.quiknet.com/~dietrich/images/KEEPER1PRINT.jpg) ... not the best, I'll have to look to find you a better example ...

the process in Photoshop can be achieved using displacement maps ...
[filter>distort>displace]
which basically requires an image to be used as a 'map' for the effect ... say, a greyscale copy of the face slightly blurred and adjusted – figuring black pixels will move up and left > white pixels down and right > grey pixels stay still [this is off the top of my head, so they may move differently] ... anyway, you would get your texture [or text] sized and on a layer and run the displace filter to contour in relation to the "Real" face image ...
there is a lot of finesse and blending involved to get displacement maps to work ...
then placing a layer back over the top to paint in or reapply shadows which are lost helps greatly

3-d texture mapping is the alternate method of working to look into ...
much of the work in the example link looked like it might have been painted in ... the artist hints at a lot hours put in on some of the images ...

a combination of these three is where to go for the ultimate result ...
a real photo of a great face
a 3-D version of that face with a texture map
then combine the two in Photoshop painting or finessing the subtle places where you blend the obviosly real to cover the obviously rendered

serpent star
10-14-2002, 06:54 PM
awesome... thank you a ton for the explaination and breakdown... looks like I got something to play with now while i wait for you volley.... Thanks a ton walt.

later,
Mat

BØB_49
10-14-2002, 06:57 PM
I'll try and post tonight, got a few hours of work to do yet ...
might be morning ;)

KSeeK
10-14-2002, 07:03 PM
great battle you two.

hey walt-i was typing an answer to the skinning dilemma when i noticed your reply beat me to it-and was more informed than what i had to say-so, thanks.

BØB_49
10-14-2002, 07:35 PM
I thought I could find a reference to the article online, but no luck ... I think maybe PhotoshopUser was the mag that had a really good feature article and cover demonstrating displacement mapping [and faces] not too long ago ...

here's a link to a good old tutorial [but not the definitive one I was looking for]...

http://graphicssoft.about.com/library/uc/ucrb_flagpast1.htm

there's a lot of info on the topic if you run a google search, but much 3D, animation and Video is mixed in with the results



you should have just posted your info kck ... always appreciated

KSeeK
10-14-2002, 07:51 PM
you should have just posted your info kck ... always appreciated

naw-in essence i was gonna say, 'work really hard and be very patient.'

you are talking techniques which i appreciate.

i ran into this with you before serpent-when you pulled that salamander on me in a wh battle. i thought you had done the skinning on that.

i went and reviewed a project i did that was similar-reskinning a snake and, it's superficially passable but you can pretty easily tell where i got lazy or just gave up. in other words, the seams are showing.

serpent star
10-14-2002, 08:16 PM
naw, I actually just cut out the salamander from a photo and used a glass filter from some plugin that I had over the entire composition to give it that rendered look... so while it came off pretty cool, there really was no photoshop saavy involved, I'm slightly embarrassed to admit.

BØB_49
10-14-2002, 09:22 PM
I'm glad you came back to discussing this, because again skinning came up ... and where I was trying to lead was the combination of stuff ... the textures available in 3D skinning are widely available, yet outside most Photoshop technique ... could be used for some really unique stuff [your examples] ...
the displacement map direction is how to get those parts to look formed to the skin ... your contribution [skinning] is the part I haven't explored.

just like we might trade Photoshop brushes, my art director cruises sites for shared textures [skins] for use in Poser ...

combining is the word ;)




just leaving work ... might have some time to play, but I'll prolly post late

KSeeK
10-15-2002, 03:22 AM
combining is the word
mmm-hmmm.

i've played with it a bit but have no 3d skills to speak of.

this is a fairly interesting link to displacement mappage though the intent is a bit more straightforward than supering skin.
http://www.apple.com/creative/resources/displacement/index3.html

BØB_49
10-15-2002, 12:59 PM
worked till after 11 last night trying to get my new machine connected ... modem/driver issues:confused:

worked on a couple of images ... out of time ... time to let it go




http://www.quiknet.com/~dietrich/images/FKwaltV3.jpg




;)

BØB_49
10-15-2002, 03:47 PM
post appears here but not on the thread indicator in the Arena

dtgrafx
10-15-2002, 04:53 PM
Originally posted by BØB_49
post appears here but not on the thread indicator in the Arena

Theze forumz r wacky boB... ;)

BØB_49
10-15-2002, 09:44 PM
Originally posted by KSeeK

http://www.apple.com/creative/resources/displacement/index3.html

John Paul Caponigro is absolutely incredible ... saw him at a three day Photoshop semina a while back ... awesome work ...
can't go wrong with his books or tuts ...
I don't do 3D either ... it will be nice to learn a bit oneday


thanks kck

serpent star
10-15-2002, 10:59 PM
really sharp walt. I like it alot.


here's mine...

http://www.serpentstar.com/gargoyle.jpg

serpent star
10-15-2002, 11:02 PM
I know I keep going directly opposite of establishing a flow... I hope you aren't annoyed by that.

icculus22
10-15-2002, 11:03 PM
nYce battle guys :grumpy:


Last two are simply beaut(getting a ghostbuster vibe from the last one Walt):cool:

serpent star
10-15-2002, 11:08 PM
thanks man... too bad we couldn't finish up the dark match you me and crayola smoker had going... I was having alot of fun with it.










That weird glitch is back...

icculus22
10-15-2002, 11:16 PM
oooh it'll be finished ;) once were-here is back up...i wish i would have dLoaded Crayola's last image though...did u happen to grab it??[/hijack]

serpent star
10-15-2002, 11:22 PM
nope... wish I would've though.

mx_kid
10-16-2002, 04:13 AM
great stuff in here guys, keep it goin :smoov:

herr_dada
10-16-2002, 07:13 AM
great work guys. nice thing discussing the skinning, gonna check it when i get som free time. your volley isn't showing serpent :(

BØB_49
10-16-2002, 02:04 PM
Originally posted by serpent star
really sharp walt. I like it alot.


here's mine...

http://board.flashkit.com/board/images/ieimages/2002/10/1.jpg


nice image Serpent Star ... no I don't mind changing things ...

I'm surprised I'm so comfortable with this format ... usually I change sizes on people ... I just do what ever my mMuse inspires when I see the posted volley for the first time ...
then it's in my mind and I'm constantly thinking my image looks too much like the previous volley ... it's a trick my mind plays


anyhow, I wasn't seeing your image in the link earlier ...
got it now, but it may be morning before I have a return up
[my anniversary]

:D



thanks for alll the comment and support folks ;)

Chelle2008
10-16-2002, 02:14 PM
awesome work so far y'all! lovin' it! :)


:bounce:

KSeeK
10-16-2002, 03:12 PM
serpent i love your last one.

happy anni walt and happy belated bday chelle.

anybody else celebrating?

BØB_49
10-17-2002, 08:32 AM
there's some room for work ...
like, I'll have to load some fonts on the new machine next ...
but I had fun!
off to work early ... finish this week & I'll have some time again ;)




http://www.quiknet.com/~dietrich/images/FKwaltV4.jpg

serpent star
10-17-2002, 10:43 PM
http://www.serpentstar.com/crap.jpg

Vitalstatistix
10-17-2002, 10:51 PM
That's nice serpent! :) Just the name is kinda "crap" :p

BØB_49
10-19-2002, 01:26 PM
well, serpent, that last one was a challenge of sorts





http://www.quiknet.com/~dietrich/images/FKwaltV10.jpg




hope you enjoyed the 5 rounds as I did ;)

serpent star
10-19-2002, 05:48 PM
I'm afraid your having server problems... I'll reserve my comment for after I see your last one.:)

serpent star
10-19-2002, 05:56 PM
haha... that's great walt... I love your last image. You definately rose to the challenge...

I had a great time on this battle... Thanks for the challenge.

Til we meet again....

gerbick
10-19-2002, 05:59 PM
dayum :eek:

how did I miss this one!?

serpent star and walt... you two are putting on a damn nice exhibition...

serpent, I couldn't stop laughing at the michael jackson - or is that weird al yankovich? - one... too damn funny. and walt, you twisted that into a disco dream. damn nice guys!

:cap:

BØB_49
10-19-2002, 06:57 PM
Thanks All for the interest and encouragement ;)




Originally posted by serpent star

I had a great time on this battle... Thanks for the challenge.

Til we meet again....




RIGHT BACK ATCHA SERPENT STAR, ANYTIME !




be fun to re-visit sometime !

BØB_49
10-25-2002, 01:03 PM
hey there serpent star, should prolly just PM you this, but possibly others may have been paying attention to the exchange we had here about displacement maps

I happened to finbd the article I wanted to reference for you ...

look for: photoshop user magazine march 2002 issue
great article/tutorial in the digital camera workshop section!

serpent star
10-25-2002, 01:20 PM
hey... cool... thanks for thinking of it.

later,
Mat