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11-21-2002, 02:51 PM

i am getting my head around realtime 3d physics and managed to get and object rotating around it's centre.

does anyone know a good place to look for hints and tips on placing an object in a world space. or craeting a camera object .

thanks , hope this is the right forum.


11-22-2002, 03:01 PM
if you got the 3d perspective stuff down, you just need to assign values to an object's x, y and z positions. then use your 3d formulas to position it on the screen and scale it.

not sure how much you understand about the perspective aspect. i have some tutorials on it. www.bit-101.com

11-22-2002, 03:03 PM
thanks a lot

this is just what i was looking for.

cheers howard