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07-20-2000, 12:16 PM
hmmm i created a lathed bottle in max and put a glass effect on it is it possible to import this into swift 3d? or even replicate this. dose swift support glass type objects? if so please elaberate on this topic


07-20-2000, 12:48 PM
You can import the object into Swift, but remember that it is a vector renderer. Swift does not deal with reflection/refraction maps or raytracing.

You could use Swift to render the geometry of your bulb. Import into flash and break the symbol apart. Then, you can experiment with fills and opacity to sort of fake the look you want.

Look at the broken glass effect in Vince's DOD III -


Good luck to you!