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Hi everyone
What i have is a racing game that pits the user against 3 other 'competitors' but what I need is some kind of detection so that when the users MC passes the finish line it detects either WIN or LOSE
how do i go about doing this?
thankyou for all the help in advance
Gav
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I assume you have used some sort of collision detection in the game already(car crashes with opponents, objects, side barriers etc).
Why not use the very same technique? - ie detect the collision of the cars and the finish line.
A collision with the finishline and any car could increment a counter for example. And when the players car collides with the finishline, you would execute some code that says;
If the counter = 1 then its a win(ie 1st over the line), else its a loss. This way you can also keep track of everyones end placing if you so desire.
(If you havn't used collision detection before then I suggest you go look in the tutorial section above to find out how :) You basically have to keep checking whether the area of one movie overlaps the area of another.)
hope thats a helpful idea, g'luck,
L