Hey everyone,
Has anyone got experience with programming AI for a top-viewed racing game??
I'm using a hitTest to check wheter you're on the road, but how to get the enemy driving through hard parts of the way??
Zander
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Hey everyone,
Has anyone got experience with programming AI for a top-viewed racing game??
I'm using a hitTest to check wheter you're on the road, but how to get the enemy driving through hard parts of the way??
Zander
This is a question for Mad-sci!
Others have made hitareas that control the behaviour of the car, so when the enemy reaches a corner there's a hitarea that tells the car how to turn!
Thanks, I'll keep that in mind.
Sander