I'm working on a tilebased engine, and a leveleditor for the same game. I want to share the tiles in Tiles.swf, so I don't have to make the changes twice.
None of the following code works:
What should I do?Code:onClipEvent(load)
{
this.loadMovie("Tiles.swf");
loadMovie("Tiles.swf", this);
loadMovie("Tiles.swf", "");
loadMovie("Tiles.swf", 0);
}
Zander
