Using 3ds Max 4, is there any way to "explode" a mesh into a bunch of particles?
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Using 3ds Max 4, is there any way to "explode" a mesh into a bunch of particles?
Make a pbomb. Its is under helpers I think.
yea play with that a little it creates a really cool effect expecially if you have a easily reconisable head with mirrors all around it at diffrent angles and make shadows on the lights... hmm I think ILL try that, thanks me!
Another and more expensive way is to go to http://www.digimation.com and buy Partical Studio. This is a very advanced mesh to partical, partical to mesh program.