bubble bobble work-in-progress
another project in the go... yes, another...
i encountered some difficulties with the kid icarus conversion (it was my very first platform game), so i decided to convert an apparently easier game: bubble bobble 2, NES...
with the code i'm developping for the game, i'll can work on other bubble bobble-like games without spending too much time...
oh, and this time, i'll try to finish it!!!! ^^
http://www.marmotte.levillage.org/games/bubble.jpg
what's done
- the first stage is near complete. what i mean:
-your character is fully playable, except the special attack included in the nes version
-enemies are here (i'll have to improve just a little bit their AI... besides that, the first enemy-type is finished)
-you can jump higher if you jump at the top of the bubbles (of course keep the jump key pressed, or the bubble will explode). you'll use that particularity in higher levels to reach high platforms...
-some sounds are here. music is coming very soon
what's missing
-there's no game over yet. when an enemy hits you, you die... and you'll have to refresh your browser. sorry about that.
-when you'll reach stage 2, you'll see that it's empty: no enemy. plus you cannot control bub.
here's the link:
http://www.marmotte.levillage.org/ga...le_bobble.html
keys:
movments: arrows
action (also start button at the begining): ctrl
jump: space
if you have positive or negative feedbacks, don't hesitate to drop a word. thanks ^^