Whats the best way to fake textures with swift?
the best way i can come up with is just stuffing around with lighting effects, is there a better way?
Printable View
Whats the best way to fake textures with swift?
the best way i can come up with is just stuffing around with lighting effects, is there a better way?
You generate the geometry with Swift, then masking effects can be used to fake the appearance of a texture in flash.
Triadis and DK have examples they will probably be willing to send to you - contact them directly.
good luck!