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Kung Fu Monkey Modelling Tool KFMMT
Following on from the Doom post
http://www.flashkit.com/board/showth...hreadid=446963
here is KFMMT, the latest version figure manipulator tool.
The object is to let you collect datapoints for use in a larger application where subroutine calls can perform actions on a model e.g walking, running, jumping etc.
This version has sliders to make it easier to set up the movements but functionally it is similar to the last version. I have added a dwell time datapoint to be used later and I have ideas for more options such as z-axis rotation eventually.
The applications for this tool are still occuring to me. It should be possible to create a 3d-terrain model with trees and buildings instead of limbs. Then when the object is moved around the perspective should change. This fixed-knuckle modelling is like molecular chemistry manipulation. Who wants to try a sugar-molecule in Flash?
If you do download and test this tool, with amusing or usefull results, save the generated output (right-click in text window, select all, then copy) and post it here as a text file. I intend to make a version which will read the edit box if you paste content into it and play it back. Maybe we can run a Funky-Monkey-Motion contest. Eventually I will make it read external XML files too.
Poll if you like it and discuss...