Hi there
It's now 5.18 in the morning, I couldn't fall asleep becuz of the following problem:(
I have a MC, "soundsgood", with 3 different sounds in different frames. After each sound there is the frameaction "stop".
Whenever a condition i fullfilled I tell the target "soundsgood" to "play". This works fine but only the first time through. After that there is no sound?
I've traced the frame number of "goodsound" and it is playing as it should. But for some reason the sounds are not played.
if (_root.flip1._currentframe == 2 && this._y>330 && this._y<415) {
_root.score = Number(_root.score+1);
tellTarget ("_root.soundsgood") {
play ();
}
Please help me get some sleep this morning
Kris
BTW: Isn't there a better syntax than this?
tellTarget ("_root.soundsgood") {
play ();
}
Have a look at it here...
http://www.hawaii.person.dk/smackthefish.swf
[Edited by podenphant on 11-02-2000 at 12:10 AM]
