i was bored today and decided to make a game component.
Dont know what i could use it for but it killed sometime.
here
Printable View
i was bored today and decided to make a game component.
Dont know what i could use it for but it killed sometime.
here
lol wild, the blood throw was quite the effect, maybe make it into a shooter for an idea to kill even more time :D
Yeah. But the good thing about making components is that they can be for anything. So if i change the stickman mc to lets say a car and the blood mc to smoke you can have yourself a nifty little explosion.
:)
the mouse movement was cool. so was the blood :D
Hehe thatnks. No one has any speed probs? Not that i really care :) just thaught it would be good to know incase i end up using it :)
Very cool.
Yes. nice bloody trail........ but dont like that the mouse pointer is moving with delay. Should be direct instead.
ive experienced that mouse effect once (running windows, obviously). it wasent as much fun then...
Very Nice indeed, is there a place to download it?
IHOSS: I think that the trail effect was intended
Thanks, theirs no downlod atm but i can get one up if people want it.
The cursor was supposed to assimilate actual snipering and have delay.
thats the code 4 it :)Code:onClipEvent(load){
_x=_root._xmouse;
_y=_root._ymouse;
speed=10;
}
onClipEvent(mouseMove){
targetx=_root._xmouse;
targety=_root._ymouse;
}
onClipEvent(enterFrame){
_x+=(targetx-_x)/speed;
_y+=(targety-_y)/speed;
}
1 thing: maybe the body parts should stop spinning once theyve stopped bouncing :)
Haha I noticed that, Thought it was quite funny actually...:D
Yeh i know, and the only part that splats blood on the ground is the head :) just didnt get around to finishing it. :)
I pity da fool who doesn't like games where you get to splat blood :mrt:
good job!
Im a newbie, but how did you create the blood when the head hit the ground? I suppose you create new objects which I would really like to learn.
All i did was create a blood movieclip. Place it on the stage and gave it an instance name off bloods. All you need to do then is when the head reaches a certain _y on the stage duplictae the movie clip and place the duplicated movie in the correct location on the stage.
heres an example of the duplicating code
Code://add i to i which begins at 0
i++;
//duplicate the bloods mc and give it a new untaken name
_root.bloods.duplicateMovieClip("bloods"+i, i);
//set the _x of the blood to the _x of the head
_root["bloods"+i]._x = this._x;
/set the _x of the blood to the _x of the head and place it under the head
_root["bloods"+i]._y = this._y+_height/2;