Adding some tools to KM to aid in animation
Just was tired of the old thread title which I created. Thought we could start fresh here and continue where we left off.
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Originally posted by Bob Hartzell
TDolce, I thought your name was familiar. If I remember correctly, you prodded me to add onion-skinning which I did.
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Yep,..you did! Yeah, we were talking looong before KM was in this forum!
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I do have a simpler form which I would call a tappered line tool:You draw with the tool like a pencil. On releasing the mouse, the line (actually a shape) appears with a taper to 1 pixel on each end and going to a constant width some distance from each end. In the properties box, you will be able to set the length of the taper and widest width.
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Bob,..this could be very nice!!! I use a similar type function in XaraX all of the time!! It takes a bit more time at times,..but it does the job well!!! Very well!!! Do you already have that tool or is it something that's in the works? Regardless,..yes, that would be a definate nice alternative.
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I could maybe figure out a transform tool which would allow selective squishing or expanding of the line shape. Is this useful?
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YES!! That would also be very Kool and useful!!(well to me at least)
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I am obviously interested in holes in functionality which if added would appeal to a lot people.
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I understand,...and I know that although I may not be "alot" of people, I probably do have the biggest mouth! I know Brian's shaking his head yes right now!!
I'm really getting high hopes for this app and maybe even Flashpulse will get a lip synching feature integrated!
Also,..Brian,..I like the image you shared! Thanks. Very cool style.
variable line width aka interesting line
Flash has no tapered line tool in built. So normally you would accomplish a variable line width for that cartoon inked style a couple of different ways. One of which will work in kool moves and one of which will not as far as I can tell. The first way you could accomplish this would be to create a shape without a stroke say a black oblong for example. Then Create another colored oblong inside the black oblong slightly smaller. Now you have a black outline that is editable because it is a fill so you can pull on it's handles and such to vary your line width. The other way I can think of in flash that as far as I can tell won't work in kool moves is convert lines to fills. Flash will allow you to convert lines to fills at which point again they can be edited and you can pull on points or add remove points to create just about anything. The convert lines to fills is what I would like to see in KM. Also Bob if you want to see an implementation of skeletal brush stroke technology which is what the taper line tool in Xara is. Then go here http://www.microsoft.com/products/expression/ and download Creature Houses Expression 3 for free from Microsoft. Creature house invented skeletal vector brush strokes and still has possibly one of the best implementations. Microsoft bought Creature House and is going to use this technology in an upcoming supposed flash killer called sparkle. But for now you can download the last version of Expression for free. You guys that want this feature could just download that and import your vector stuff from there. Here's http://www.allenjeter.com/uploads/4/12/cartoonhead.fun a quick cartoon head I did in about 10 minutes or so with variable line width using the first method I described above. The one thing I ran into that I missed from flash was being able to save gradients to a swatch so I can reuse the same gradient over and over. Update: Nevermind on the gradient swatch thing I found the samples button perfect!
Cheers, Allen