I have a game with a 'start' frame, a'play' frame, a 'dead' frame and a 'win' frame. You start by going from the 'start' frame to the 'play' frame and the speed is fine. When you die or win I have a button that takes you back to the 'play' frame but each time you do this the speed of all the objests increases.
Anyone got a clue why this happens or how to fix it?
