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My Pseudo-fancy-physics engine.
Hey guys. I posted recently about the verlet integration particle physics stuff... And it just went way over my head. So here's what I've done without using any of that stuff. So far people are giving me god reviews, but they aren't developers. Everything done here is with hitTests and otherwise simple coding techniques.
What do you think?
Controls: Left, Right = movement. Down = brake.
Sorry I had to zip it, I don't have any webspace of my own!
-Wattz