Importing Symbol Libraries
Sort of an undocumented feature, new with KM release 5.0.2. To load the symbol library from another fun file into the current project:
Code:
1) File > Import KoolMoves Movie... {select file}
2) Click on Cancel after selecting the source file
Assuming the source file had symbols in its symbol library to begin with, press F11 to see the new symbols. Can't pick and choose, the entire set in the source file comes over. Be sure to give your library symbols unique names. If anybody has a methodology to naming symbols (for use across several projects, for example) or advice, please share it.
Peter