Quote:
Originally posted by JAEzell
It seems that you misunderstand how flash works. you DO NOT need to create sprites for each frame (or each animation). Basically, sprites are used in flash as "movies within the movie" (kind of confusing to some people at first).
Usually, you can avoid them all together for most or your movie.
To show a bunch of sprites in succession follow this precedure:
Define Sprite_1...Sprite_n
begin:
PlaceObject (Cur_Sprite)
ShowFrame * Spriteframes
RemoveObject (Cur_Sprite)
goto begin
--Jesse