code:
import flash.filters.*;
//sets up the blur
var blur = new BlurFilter(5, 5, 3);
//applies the blur
ball_mc.filters = [blur];
//function for rollOver
ball_mc.onRollOver = function() {
this.onEnterFrame = function() {
blur.blurX -= (100-blur.blurX)/25;
blur.blurY = blur.blurX;
ball_mc.filters = [blur];
}
}
//function for rollOut
ball_mc.onRollOut = function() {
this.onEnterFrame = function() {
blur.blurX += (50-blur.blurX)/25;
blur.blurY = blur.blurX;
ball_mc.filters = [blur];
if(blur.blurX >= 5) {
delete this.onEnterFrame;
}
}
}