manipulating video NetStream
Hi,
I was trying to put multiple instances of chroma-keyed video streams on stage, which are collected with camera input.
What I made so far, is a simple class which creates masked video in runtime. This class runs smooth by itself alone, but when there are more then something like 10 of them on stage, it turns into a cpu hog.
After having some performance issues, I thought it would help a lot if there is a way to manipulate the video (eg. add alpha channel) from camera input before the stream gets published to MMS.. which I couldn't find much information on.
So.. does anyone know a way of doing this..? or is it simply not possible..?
I am so dying for learning the smart way of making this run smoothly so any comments are welcome :)