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[advice] Puzzle Games
Is there any puzzle game tutorials like making a Bejeweled, Collapse type of puzzle game?
I can do all the basics of flash and even create my own games, however I would like to start doing puzzle games, does anyone have any experience or tutorials on them?
Thanks.
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I don't know if there are any tuts, but the best advice I can give is go tile based, if covers so many puzzle types and makes life a lot ( Lot ) easier.
Squize.
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don't have a tutorial but I have just finished a clone of 'stack em' - similar to bejewelled et al.
I could help you with a specific question if you have any
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I've had a pretty hard time trying to achieve something like a collapse-type game, and I'm still not finished. The most important things for me were to understand the possibilities in the use of arrays and the possibilities of state machines.
Actually I realised they are maybe the most important things to understand if you're really serious want to make games in general.
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OK I will outline my game that I wish to create.
Objective
The user must use their mouse and click matching horizontal and vertical square that are the same number.
You gain levels by score a goal which is automatically set based on the difficulty and the numbers shown in the grid.
GUI
The GUI consists of a 10x10 grid filled with the numbers from 0 - 9. A score bar underneath and the players current score and lifes located at the top.
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I know where I would start (making a 10x10 grid filled with mc's) however I am just not sure of the best way to do this.
I do not have a great handle on arrays in flash (however I am a software developer in php/vb/.net) so if they are like them or C++ then i should be fine.
Any help would be appreciated.
Thank you
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sounds cool, get to work lol
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I would suggest the obvious thing to do then is get happy dealing with the push, pop and splice methods of array - all of which you'll pick up fine with your previous experience
creating a robust way of checking a tiles immediate surroundings for similar ones and being able to cope with multiple tiles and chain reactions will go a long way to getting on the right track too