[Beta] Please play test my tower defense game - free accounts for helpful feedback
I have finished a beta version of "Turret Tyranny", a Flash tower defense game which I would like to get feedback on. I will give free one year accounts to people who post meaningful feedback on how to make it into a better game.
You can play test it here:
http://www.turrettyranny.com
Right now there is only one map, I want to get people's opinions on the game play before I start making more maps for it. In particular I would like to know:
1.) Is the interface clear on what to do? If not, please indicate if you've played games such as Warcraft, Starcraft or Dune 2 before.
2.) Is it too hard or too easy? The very first incarnation I had was definitely too hard so I gave it three levels of difficulty and made it default to 'Easy'. However I'm not sure if I've made it too easy.
3.) Please play around with it on Hard as well. 'Hard' really is hard and is much more puzzle-like. It requires experimentation to find the strongest defense configuration. There is a walkthrough on how to solve the map here:
http://turrettyranny.com/walkthrough.jsp
4.) Regarding its appearance, does the 'LEVEL 1/31' text show up in the same font (Century Gothic) as the graphical 'TURRET TYRANNY' logo at the top of the web page?
5.) Please indicate if you generally play strategy games. If so, which elements of you normally see in strategy games are you able to recognize in this game?
Thanks for your feedback, here's info on the game itself:
About the game:
The goal is to kill the red dots moving around the map (the "creeps") by building gun turrets which shoot the creeps.
To do that, click on a gun turret box at the bottom of the screen. For instance, click the red and black gun at the lower left part of the screen. A copy of the gun will attach to your mouse which you can then place in the map by clicking on a map tile.
The yellow area around each gun indicates how far and where it can shoot. Each gun has certain characteristics so you can't use them all the same. The guns can only shoot at creeps inside their fields of attack.
Some turrets do splash damage which can kill your own turrets so placement is very important. Other guns are 'shoot through' guns which fire like a laser all the way through the creeps in a line, doing damage to them all at once. These guns can also kill your own turrets if you're not careful.
Finally, most of the guns can be upgraded and it's not possible to beat the map without doing so. The upgrades cost money but make the guns more effective.
You can also click on the different map tiles to see how they're different from each other. For instance, black wall tiles block your towers' sight and water tiles can't be build upon.
Game tips:
+ Some points of the game require very precise timing. Use the pause button (or press space) to freeze the action while you re-arrange things. Sometimes when you've saved up for a new level of turret technology the addition of the new gun type will cause you to reconfigure your entire defensive posture and you may have to sell several guns to make room for the new ones.
+ Always plan ahead for what you're going to build next. Sometimes you only have two or three seconds of slack to upgrade a tower or build a new one. If you hesitate or haven't planned things out you'll end up leaking creeps. This can be a pretty detailed game so look at what is the next cheapest thing you can buy and be ready to build it the instant you can afford it.
+ If you buy the game you can save your maps and it is recommended to do so frequently as you experiment with different gun combinations and strategies.
Use the 'Delete' or 's' key to sell towers. Use the 'u' key to upgrade them.
+ Tips using ice towers: Don't pack them too closely together. They're most effective spread out. Be ready to sell and rebuild slowing towers frequently depending on which area of the map you're currently the strongest in.
+ Tips using howizters: Layer them so they fire in succession rather than as a single volley.
+ Don't build towers in the creeps' path or the creeps will run over them and destroy your guns!
+ Once you've beaten a map you can then edit it and draw your own maps and reconfigure the pricing and behavior for the guns. When you have something you like you can publish it to share it with your friends. To do so, first play-test it and beat it on 'Hard' mode. Then when you publish it your map will be on the network for anyone to play.
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Thanks very much for checking out my game. I appreciate specific suggestions on how to make it into a game you would like to play more maps of.