Dear Scripters,
I need to see the full top of the sprite content and,
Have the scroll not go off the page when you advance it.
This is the coolest Scroll around!!!!
This needs the height calculation to adjust to the sprite properly
Fred
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Dear Scripters,
I need to see the full top of the sprite content and,
Have the scroll not go off the page when you advance it.
This is the coolest Scroll around!!!!
This needs the height calculation to adjust to the sprite properly
Fred
Hi,
Here is a way cooler method
http://www.swishzone.com/index.php?a...ed&link_id=196
hi,
In reponse to your pm.
You would need to define the length of your sprite. have that inside another sprite. You wouldn't be able to get line scroll
Setting a mask inside the sprite will define the sprites dimensions of which you could assert an if statement to the top of your action
On frame (1)
if (mysprite.innersprite._y=>end location)
{
stop();
}
On frame(2)
mysprite.innersprite._y=--;
gotoSceneAndPlay("<current scene>",1);
However you can't define an undefined length
Which is why I suggested Brian's tute. The text is dynamic so you can incorporate render as html formation. Meaning inline italic underline bold color fontface and size
If you were to take that a set further you could use CreateTextfield
Which allows a wider variety of htmltext implimentation including images and css.
I get further into Createtextfield here-
http://www.swishzone.com/index.php?a...ed&link_id=187
Thomas has a sample using css and swf8 via create textfield here.
http://www.swish-max.de/swf/en/css_swf8.html