http://electricoyster.com/gamezone/fireballs/
All comments are welcome.
Thanks! :)
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http://electricoyster.com/gamezone/fireballs/
All comments are welcome.
Thanks! :)
well I already gave you some,- but a real preloader would be nice too
Done well ... seems to work ... could use some fixing up graphically speaking ... also I wish it wasn't EXACTLY like Lumines ... but you did it well.
sinsro, very cool game. I think it works pretty good. Didn't play it too long as I got bored of it. Maybe you could add some more powerups?
Still really good job
Thanks. About graphics, what exactly did you have in mind? :)Quote:
Originally Posted by Quit
Yes, I originally had some more powerups in mind, like bombs. Actually it is my first Flash program, so it is mostly just an exercise in Flash/AS3 programming, I did not want to spend too much time on polishing... But, its a good idea, I agree... :)Quote:
Originally Posted by mickm
Perhaps less bright colors on black backgrounds :). It looks very '80s life and oddly enough early '90s web (how did people ever think that looked good?). So work on some color combinations that are a little more pleasing to the eye. http://kuler.adobe.com is a great resource for picking out color combo's that work.
Also the title screen really needs something done to it. All the Times font is just killing me, just change it to anything else ... anything. Sept Comic Sans ...
Hehe, it got that "programmers gfx" touch to it maybe... :)Quote:
Originally Posted by Quit
I will look into the font, in fact I just used the default font, which is kind of lazy approach. Not too happy about black background myself, it is pretty retro as you said, but it makes the light effects stand out in a nice way, so I will let it rest for now...
Thanks for your input. :)
I think you've done a good job! At first I didn't notice all the effects on the grid and the bg but I think it's a nice touch!
With just a little work I think you could make it look really good - you obviously know your way around the visuals, so you should give it a little love :)
Hehe, thanks. :) I am saving all my love for my next game though, this one was more as an exercise in Flash and for benchmarking purposes so I can see exactly what Flash can handle, where the bottlenecks are etc.Quote:
Originally Posted by phreax
The game I am working on now is a pretty serious RTS game. One of the first real RTS games in Flash, according to what I know at least..? If anyone know about some existing Flash RTS games out there, other than those super-simple tower defence ones, please give me a pointer... :)