[AIR] FlashEdit - Tilebased Map Editor
hello
been working on a tile editor in Adobe AIR for the past 3 days.
3 days of fun (extreme sarcasm)
anyway, I think its at a stage where people can do some beta testing. Please post any bugs if you wish to test. Hopefully there shouldn't be any in this simple version.
Note* most functions are not working yet, such as:
clearMap
resizeMap
toggleGrid
export as2 class
export as3 class
export text
flood fill
selection
duplicate layer
undo
redo
but you can do everything else. Currently trying to create a better save dialog box which creates the extension for you. Right now, you need to save a map with the correct extension (.fem)
I would really love to know the fps you guys get (bottom left) currently its very unoptimised, some people would have a fit if they knew the rendering method I'm using. It has potential to be real bad given enough layers and a small tile size and large map window. Will need to fix that in the future :crazy:
basically, I go over every layer in correct zOrder, loop through its onScreen tiles, and copy the correct chunk from the tileset into a bitmapData. So you can see it could get very bad, I have limited the min tile size to 16 so peoples computers don't die. The good thing is I dont need to copy bitmaps every time mapData changes, just modify array values and the rest sorts itself out. And I only need 1 display bitmap.
anyway, blah blah blah, here's the setup file, If you dare ;)
you will need the runtime to install - http://labs.adobe.com/downloads/air.html (beta2)
EDIT - I have no idea how this looks on a Mac, so it may not work correctly, I have tried to follow all the steps to support them.