Originally Posted by PlenaryCreation
Try something like this:
PHP Code:
package
{
import flash.display.Sprite;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
public class KeyCodes extends Sprite
{
protected var ball:Sprite;
public function KeyCodes()
{
init();
}
protected function init():void
{
ball = new Sprite();
addChild(ball);
ball.graphics.beginFill(0xff0000);
ball.graphics.drawCircle(0, 0, 40);
ball.graphics.endFill();
ball.x = stage.stageWidth / 2;
ball.y = stage.stageHeight / 2;
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardEvent);
}
protected function onKeyboardEvent(event:KeyboardEvent):void
{
switch(event.keyCode)
{
case Keyboard.UP : ball.y -= 10;
break;
case Keyboard.DOWN : ball.y += 10;
break;
case Keyboard.LEFT : ball.x -= 10;
break;
case Keyboard.RIGHT : ball.x += 10;
break;
default : break;
}
}
}
}
Good luck.