Step 1: In the first frame, flash checks for screen resolution. If it is not 1024x768, the flash will display a message saying "Please change your screen resolution to 1024x768 and then press OK".
I am using System.capabilities.screenResolutionX and System.capabilities.screenResolutionY to check for screen resolution.
Step 2: Now the user is supposed to change his screen resolution and then click on OK. Now it goes to next frame where again I use the same code to check for screen resolution.
The Problem is that: Even after the user has changed the screen resolution and pressed OK, flash again reads the same screen resolution that he had before. why does this happen????
