Why won't Event.RESIZE trigger through the standalone flashplayer (v 9.0.115.0)?
This snippet works fine in the IDE.
Code:stage.addEventListener ( Event.RESIZE, resize );
resize ( null );
function resize ( event:Event ) :void
{
graphics.beginFill ( Math.random () *0xffffff );
graphics.drawRect ( 0, 0, 100, 100 );
graphics.endFill ();
}
