I just found Tweener at google (yah...my world has been rocked) and I'm wondering, is this thing useable in game loops or is it faster to just update your own properties in your code loops?
But for interface stuff...wow. ;)
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I just found Tweener at google (yah...my world has been rocked) and I'm wondering, is this thing useable in game loops or is it faster to just update your own properties in your code loops?
But for interface stuff...wow. ;)
Shouldn't be a problem used in-game. I imagine the class just does basic numerical work, which as3 handles pretty well, so I don't honestly think you'll notice any loss in performance by using it. I've used far more complex mathematical classes (box2d, pv3d for example) which just fly along! Any potential bottlenecks in performance usually revolve around rendering ... which Flash is obviouly not that great at due to the lack of hardware acceleration.