Sprite Sheet vs Individual Files, need somene who know what he's talking about
Seriously, I searched the whole internet for an answer for the following question, and people dump their worthless, redundant opinions:
What is the the best choice between keeping an animation in individual frames/files (png) or a sprite sheet (one next to another)?
...Sprite sheet kills some asynchronism since its one damn file, but the bitmapdata width and height limit how many frames i can work with :( plus i export from 3d max as individual files and its a ***** to make a sprite sheet of >20 frames.
I am using bitmapdata and know as 3.0 and the fp10 to the bone :D speak with your highest intellect roll.