Rotate MC around specific point
Hi!
I'm making my own version of an engine like Box2D, and I've got the gravity, bouncing, dragging working, but I'd like to add some rotating when a user clicks on an object.
Example, there's a rectangular mc on the stage and you press the upper left corner. The mc can at that point be dragged around I would like it to rotate around the point clicked.
There's already a variable containing things like current / previous x & y position and the speed by which it is moving, so it's just the code to determine the rotating point and the degree of rotation.
Anyone with a brain full of math that can assist me on this? :)