I need a way so that I can mimic the effect sort of like the Ghostbusters sucking a ghost with their proton packs.
Basically the sprite needs to stretch towards a point but with increasing speed, if that makes any sense.
Any ideas?
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I need a way so that I can mimic the effect sort of like the Ghostbusters sucking a ghost with their proton packs.
Basically the sprite needs to stretch towards a point but with increasing speed, if that makes any sense.
Any ideas?
try looking up 'flash particle system'.
Gosh i love effects. My vote is for DisplacementMap effects on this one. Hold please....
http://attunedesigns.com/ghostbuster-flash-effect/
I think its clear my skills are not in ILLUSTRATION.
I had the idea of a pinching DM filter also. Well done for being bothered to make it.
Wow! That's exactly what I need! I'll look into the DisplacementMap, then.
Thanks!
Im always bothered.
May I ask how exactly you got the Displacement Map to do that?
The tutorials I've found really only discuss things like magnifying effects.
I've updated it to show the displacement map. Basically how it works is that pixels are shifted according to the x component color and y color (in this case red and green respectively). The original image is shifted by ((red channel - 128) * (scaleX of displacement map filter))/256. Its in the documentation if you want to study and experiment. Definitely worth the time, its a powerful little feature.
Another method would employ drawTriangles (Flash Player 10) and more in-depth math. Great demo here: http://wonderfl.net/code/b8ec2e71553...fa2e94c8363cfc