Replacing mouse with a mc Issue
When I use the code in red once my cursor has replaced the mouse i can no longer click on my boxes. When i do not use the hide mouse code i can click the boxes just fine. What am I doing wrong?
Code:
stage.addEventListener("mouseMove", eyesFollow);
function eyesFollow(e:MouseEvent):void {
Mouse.hide();
cursor_mc.x=mouseX;
cursor_mc.y=mouseY;
}
//Dim boxes for answers.
var mc0:Box=new Box();
var mc1:Box=new Box();
var mc2:Box=new Box();
var mc3:Box=new Box();
//Get boxes on screen
var myx:Number = 0
var myy:Number = 100
var i:Number = new Number();
Addboxs();
function Addboxs() {
for (i=0; i<4; i++) {
addChild(this["mc"+i]);
this["mc"+i].x=myx;
this["mc"+i].y=myy;
this["mc"+i].mytext.text="this is "+i;
myy+=100;
}
for (i=0; i<4; i++) {
swapChildren(this["mc"+i], cursor_mc);
}
}
mc0.addEventListener(MouseEvent.MOUSE_UP, mc0_btn);
function mc0_btn(event:MouseEvent):void {
trace("Hit")
}
mc1.addEventListener(MouseEvent.MOUSE_UP, mc1_btn);
function mc1_btn(event:MouseEvent):void {
trace("Hit")
}
mc2.addEventListener(MouseEvent.MOUSE_UP, mc2_btn);
function mc2_btn(event:MouseEvent):void {
trace("Hit")
}
mc3.addEventListener(MouseEvent.MOUSE_UP, mc3_btn);
function mc3_btn(event:MouseEvent):void {
trace("Hit")
}