Dynamic object creating with oop
I'm making tile based engine and I want it to be object oriented. But there's a problem when I want to dynamically create tile objects; every tile class for itself. I have method which reads tile types from map and it should create tile objects accordingly. Something like:
type = map[x][y]
new ["Tile"+type]
If I write...
new Tile0
...it works fine, but then I cannot create different tiles dynamically from map.
How can I pull off this or is there some better way of creating tiles? There isn't any good resources for oop tile based engines, or is it?