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factory game
flash cs4 professional as2.0:cap:
i want to make a factory game that transports bricks
therefore i need a counting for a couple brick locations that change often
first i want to start off a counting function in the first spot that keeps increasing with every second i used code: count++;
and: setInterval(count,1000)
so every second it adds 1 to the first spot
first...start -- 0 -- 0 -- 0 -- finish
after..start -- 29 -- 0 -- 0 -- finish
next
i want spot 2 to take bricks from spot 1
first...start -- add1 -- 0 -- 0 -- finish
after..start -- add1 -- add1 -- 0 -- finish
remove1
spot 2 removes one brick from spot 1 and adds that to its own
ok so now after my attempt on explaining, on to my problem :rolleyes:
next i wanne add a max to my spots
so if spot 2 reaches 10 bricks spot 2 wont go further
so if spot 1 reaches 0 bricks spot 2 cant/wont go further
now my problem is as soon as i remove any of the 10 bricks it cannot continue with the code that adds 1 every second it just stops:xbones:
the code for counting is stopped as soon it reaches the max 10 bricks it wont go further if bricks arent 10 anymore with going back to the 10 bricks
i have been trying to search on ie to find easy codes that can count up and down, stop and continue whenever the if(maxed) is not anymore but all i can find is codes to start adding/removing or stop adding/removing no easy codes to do a couple timers at the same time and pauze them when maxed:confused:
i hope this didnt waist your time reading it:) and hopefully it was a bit clear:scared:
so anyone knows a couple easy codes to do the above:confused:
thx in advance:)