Hi guys,
This is probably due to something very simple that I'm overlooking, but I can't figure it out, so hopefully one of you can point me in the right direction.
I have an SWF file that I'm importing from 3DS Max (using the swift 3D plug-in)into Flash CS5 Pro. Once it's imported, it's automatically added as a movie clip, I then drag it onto my stage and goto the properties rollout and assign an instance name to it.
It looks all fine in on the stage, but as soon as I preview the file, it's offset to where it should be - always down and to the right.
I thought about this for a while and then decided to trace the x and y co-ordinates of the mc, and according to the trace, it's where it should be - so I setup a static symbol made in flash at the same co-ordinates, and that stays exactly where I put it when I run the preview, but the imported mc is still down and to the right, even though the co-ordinates for both objects are the same thing.
Anyone know how I can get around this?

