Actionscript Code:
_level0.looptmp = [slot1=["mana", "static", "mana_fmt", "Comic-12", false, "advanced", 200, -100, true, 10, true], slot2=["manacurrent", "dynamic", "manacurrent_fmt", null, false, "advanced", 200, -100, false, null, false], slot3=["healthcurrent", "dynamic", "healthcurrent_fmt", null, false, "advanced", 200, -100, false, null, false], slot4=["expcurrent", "dynamic", "expcurrent_fmt", null, false, "advanced", 200, -100, false, null, false], slot5=["health", "static", "health_fmt", "Comic-12", false, "advanced", 200, -100, true, 10, true], slot6=["exp1", "static", "exp_fmt", "Comic-12", false, "advanced", 200, -100, true, 10, true], slot7=["idbinfo", "dynamic", "idbinfo_fmt", "Comic-12", false, "advanced", 200, -100, false, null, false], slot8=["new_game", "static", "new_game_fmt", "Comic Sans Ms", false, "advanced", 0, 0, false, 20, true]];
_level0.saveslot = [slot1=["", 0, "dce"]];
_level0.loadslot = [slot1=["", "", ""]];
_level0.itemdatabase = [slot1=["rod", "rod1", 0, 0, 0, 80, 0, 1, 1, "", 0, " a aa"], slot2=["tadpoles", "food", 0.3, 3, 3, 3, 1, 0, 1, "eat", 0, "The delicious tadpoles healed you by 3hp!"], slot3=["frog", "frog1", 0.5, 3.5, 4, 5, 1, 0, 1, "eat", 1, "Baby Frog: + 1 Mana, + 4 Health"], slot4=["seaweed", "food", 0.2, 2.8, -6, 0, 1, 0, 1, "eat", 3, "The seaweed is discusting: +3 Mana, -6 Health!! - YUCK"]];
_level0.currentitem = [slot1=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""]];
_level0.playerpackempty = [slot1=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""]];
_level0.playerpack = [slot1=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot2=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot3=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot4=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot5=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot6=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot7=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot8=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot9=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot10=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot11=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot12=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot13=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""], slot14=["", "", 0, 0, 0, 0, 0, 0, 0, "", 0, ""]];
_level0.playerpack[0] = _level0.itemdatabase[0];
_level0.playerpack[1] = _level0.itemdatabase[2];
_level0.currentframe = "";
var currentmanavar:Number = 10;
var totalmanavar:Number = 20;
var currenthealthvar:Number = 250;
var totalhealthvar:Number = 300;
var currentexpvar:Number = 72;
var totalexpvar:Number = 350;
var tmploopvar004_2 :Boolean = false;
var emptyslot:Number;
menu_btns_all_x = 375;
this.mm_txtcreate = [
slot1=[
/*Instance*/ "mm_newgame",
/*Type*/ "static",
/*Format Inst.*/ "mm_newgame_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ true,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 20,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "New Game"],
slot2=[
/*Instance*/ "mm_loadgame",
/*Type*/ "static",
/*Format Inst.*/ "mm_loadgame_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ true,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 20,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Load Game"],
slot3=[
/*Instance*/ "mm_savegame",
/*Type*/ "static",
/*Format Inst.*/ "mm_savegame_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ true,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 20,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Save Game"],
slot4=[
/*Instance*/ "mm_options",
/*Type*/ "static",
/*Format Inst.*/ "mm_options_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ true,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 20,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Options"],
slot5=[
/*Instance*/ "mm_credits",
/*Type*/ "static",
/*Format Inst.*/ "mm_credits_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ true,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 20,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Credits"],
slot6=[
/*Instance*/ "mm_title",
/*Type*/ "static",
/*Format Inst.*/ "mm_title_fmt",
/*Font*/ "Gesso",
/*Selectable*/ false,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 50,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Evil Premonitions"
],
slot7=[
/*Instance*/ "mm_credits",
/*Type*/ "static",
/*Format Inst.*/ "mm_credits_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ true,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 20,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Credits"],
slot8=[
/*Instance*/ "lgm_title",
/*Type*/ "static",
/*Format Inst.*/ "lgm_title_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ false,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 25,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Load Game"
],
slot8=[
/*Instance*/ "sgm_title",
/*Type*/ "static",
/*Format Inst.*/ "sgm_title_fmt",
/*Font*/ "Dj Gross",
/*Selectable*/ false,
/*AntiAlias*/ "advanced",
/*Thickness*/ 200,
/*Sharpness*/ -100,
/*Embed Font*/ true,
/*size*/ 25,
/*Bold*/ true,
/*Border*/ false,
/*Label*/ "Save Game"
]];