Actionscript Code:
import flash.events.MouseEvent;
import flash.events.Event;
stop();
var coins:int = 100000000;
var coinsString:String;
updateTxt();
bet100.addEventListener(MouseEvent.CLICK, gamble);
bet200.addEventListener(MouseEvent.CLICK, gamble);
bet500.addEventListener(MouseEvent.CLICK, gamble);
bet1000.addEventListener(MouseEvent.CLICK, gamble);
function gamble(event:MouseEvent):void {
switch (event.target.name) {
case "bet100" :
bet(100);
break;
case "bet200" :
bet(200);
break;
case "bet500" :
bet(500);
break;
case "bet1000" :
bet(1000);
break;
}
}
function bet(amount:int) {
var lucky:Number = Math.floor(Math.random()*2)+1;
if (lucky == 1) {
//trace("YOU WIN!");
status.text = String("You WON +"+amount+" GOLD!");
coins += amount;
updateTxt();
} else {
status.text = String("You lost "+amount/2+" gold...");
coins -= amount/2;
updateTxt();
}
}
function updateTxt() {
coinsString = String(coins);
total.text = coinsString;
}